![]() ![]() Maybe the east/west wings of the lobby could have extra daggers with labels?Īlso also: practice spawnsets are annoying what with they always start with centipedes to give gems. Dunno how you'd choose which spawnset to play. Oughta be able to put spawnsets up there, and each spawnset should get its own leaderboard and the 6/6/6 replays per player. Maybe you can add titles to 'em as well? And maybe you can set playback to start at a particular time? Most recent would be pretty important, because just seeing the best run is suuuper biased & misleading. What I'm thinking is, the top 6 longest, the 6 most recent, and up to 6 favorites. There should be more than 1 replay per player. Like if you've got the time up while playing, it's not up in the replay. Replay mode's tab state is off by one or something. Maybe a log of relevant events could get written to a file so that less hack-work would be involved in implementing ddstats. ![]() Maybe a nice cape.? )ĭdstats? Replays should have a tab mode that says how many gems you got, despawned, baddies killed, etc. ![]() (Uh, like the controls on a youtube video.) It starts at the beginning, when the part anyone wants to see is the near the end where they died.Īnd it's hard to tell where the player is in map view, and what way they're facing, what with being invisible. And what's up with skull III's not dropping gems? This also it sense it not do make. It should explode into a shower of like a bajillion gems. The leviathan eyeball currently drops 0 gems. In the lobby, it doesn't make any sense that you've got a two-finger hand you don't actually have the dagger! I've always imagined that you're a thief, so I think your hand should be open and reaching. Should this be done with the second hand? It'd be kinda funny if flipping someone off was risky. It goes without saying that this feature should be activated by pressing F. ![]()
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